🌱 Kindergarten Explorers: A Year of STEM Discovery.
An annual journey through play, science and friendship for the little ones.
🎯 Main Objective of the Plan
Ignite children's innate curiosity, using STEM play and exploration to build a solid foundation of critical thinking, empathy and a love of learning that will last a lifetime.
🗺️ Map of Annual Units
| Unit / Central Theme | STEM Disciplines and Key Skills | Hands-on activities | Formative Evaluation | Integration of Ethical and Social Values |
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🧍 Unit 1: I, the Super Explorer. Discovering my body, the five senses, health and movement. |
Science: Biology (body parts), sensory exploration. Technology: Use of tools (magnifying glass, digital thermometer). Engineering: Design an obstacle course. Mathematics: Counting (heartbeat), measuring (height with wool). Critical Thinking: Why do we sweat when we run? What sense do I use to... (smell the flower)? Creativity: Express sensations through drawing or dancing. Collaboration: Follow the leader in a moving game. |
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Self-care: Recognize the importance of hygiene and exercise. Respect: Understand and respect the personal and body space of others. |
🎨 Unit 2: The Garden of Colors Researching plants, insects and the healthy food the earth gives us. |
Science: Botany (plant parts, basic photosynthesis), entomology (insects). Technology: Use magnifying glasses and cameras (tablet) to observe. Mathematics: Sorting (leaves by shape/color), counting (petals, seeds). Critical Thinking: What does a seed need to grow? Are all insects the same? Collaboration: Work together to water and care for the classroom garden. Digital Literacy: Document the growth of a plant with photos. |
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Responsibility (Environment): Caring for a living being (the plant). Respect for Nature: Learn to observe insects and plants without harming them. |
🏡 Unit 3: Builders in Action Exploring shelters, materials, and the difference between needing and wanting. |
Science: Material properties (hard, soft, impermeable). Engineering: Design process (plan, build, test, improve). Mathematics: 2D and 3D shapes, measure (non-standard, e.g. «measure 3 blocks high»). Critical Thinking: Why did the tower fall? What material is best for a roof? Collaboration: Work in pairs to build a stable structure. Creativity: Design unique shelters with recycled materials. |
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Empathy: Think about the needs of others (or the toy) when designing a shelter. Perseverance: Try again if the structure falls down. Responsibility: Use materials in a conscious way. |
💧 Unit 4: The Mystery of Water Experimenting with buoyancy, water states and the care of this resource. |
Science: Physics (buoyancy, basic density), Chemistry (water states: solid, liquid, gas). Engineering: Design a boat that floats and carries weight. Mathematics: Counting (how many coins it holds), measuring (basic volume). Critical Thinking: Why does the wood float but the coin sinks? Where does the puddle water go? Collaboration: Perform experiments on small workstations. Creativity: «Painting» with colored ice. |
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Responsibility (Environment): Discuss why we turn off the faucet when washing our hands. Scientific Curiosity: Encourage asking questions and testing hypotheses. |
🌍 Unit 5: Little Guardians of the Planet Learning about recycling, habitats and how our actions help the planet. |
Science: Ecology (habitats), Environment (pollution, recycling). Technology: Use tweezers to «clean up» (motor skills). Engineering: Design a bird feeder with reused materials. Mathematics: Sorting and counting objects (paper, plastic, organic). Critical Thinking: Where does the garbage go? Why do we separate the materials? Collaboration: Work as a team to clean up an area of the yard (simulated or real). Creativity: Create art from clean recycling materials. |
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Social Responsibility: Understand that our actions (littering, recycling) affect everyone. Empathy: Caring for animals and the environment. |
🛒 Unit 6: The Classroom Tent Playing at buying, selling, counting and saving. |
Mathematics: Counting, number recognition, simple addition (1+1), sorting. Personal Finance: Basic concepts of money (exchange), savings, needs vs. wants. Technology: Use a toy cash register or a «cash register» app on a tablet. Critical Thinking: Can I have enough money? How many coins do I need? Collaboration: Role play (customer and salesperson), waiting for turns. Digital Literacy: Use the cash register app to «cash in». |
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Honesty: Pay the right price and give the right (simulated) change. Patience: Waiting in the «line» to pay. Value of Savings: Understand that we save money for later use. |
⚙️ Unit 7: Machines in Motion Investigating ramps, wheels, simple levers and game physics. |
Science: Physics (gravity, friction, force). Engineering: Build and test ramps, levers (see-saw). Sport/Phys. Sports/Phys: Running, pushing, pulling, balancing. Mathematics: Measure distances (with steps or wool), compare (faster/slower). Critical Thinking: Why does the car go faster on the high ramp? What surface slows it down? Collaboration: To build a long ramp between several people. Play on the see-saw. Creativity: Design a customized «self-box». |
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Fair Play: Respect turns in ramp «races». Perseverance: Adjust the design if the ramp or lever does not work at first. Security: Playing safely. |
💡 Unit 8: Party of Light and Shadow Exploring the science of light, color mixing and celebrating what we have learned. |
Science: Physics (light, shadows, opaque/translucent), color mixing (primaries). Technology: Use flashlights, prisms, projectors. Art: Shadow theater, painting. Mathematics: Recognize patterns (in shadows, in rainbows). Critical Thinking: How can I make my shadow bigger? What happens if I mix blue and yellow? Collaboration: Create a group shadow puppet show. Creativity: Inventing stories for shadow theater. |
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Appreciation of Beauty: Finding beauty in science (rainbows, shadows). Celebration: Recognize and celebrate the effort and learning of the whole group during the year. |
